/********************************************************************** * $Id$ * * Project: CPL - Common Portability Library * Purpose: Implement CPLSystem(). * Author: Even Rouault, * ********************************************************************** * Copyright (c) 2013, Even Rouault * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef CPL_SPAWN_H_INCLUDED #define CPL_SPAWN_H_INCLUDED #include "cpl_vsi.h" CPL_C_START /* -------------------------------------------------------------------- */ /* Spawn a process. */ /* -------------------------------------------------------------------- */ int CPL_DLL CPLSpawn( const char * const papszArgv[], VSILFILE* fin, VSILFILE* fout, int bDisplayErr ); #ifdef WIN32 #include typedef HANDLE CPL_FILE_HANDLE; #define CPL_FILE_INVALID_HANDLE CPL_NULLPTR typedef DWORD CPL_PID; #else #include typedef int CPL_FILE_HANDLE; #define CPL_FILE_INVALID_HANDLE -1 typedef pid_t CPL_PID; #endif typedef struct _CPLSpawnedProcess CPLSpawnedProcess; CPLSpawnedProcess CPL_DLL* CPLSpawnAsync( int (*pfnMain)(CPL_FILE_HANDLE, CPL_FILE_HANDLE), const char * const papszArgv[], int bCreateInputPipe, int bCreateOutputPipe, int bCreateErrorPipe, char** papszOptions ); CPL_PID CPL_DLL CPLSpawnAsyncGetChildProcessId(CPLSpawnedProcess* p); int CPL_DLL CPLSpawnAsyncFinish(CPLSpawnedProcess* p, int bWait, int bKill); CPL_FILE_HANDLE CPL_DLL CPLSpawnAsyncGetInputFileHandle(CPLSpawnedProcess* p); CPL_FILE_HANDLE CPL_DLL CPLSpawnAsyncGetOutputFileHandle(CPLSpawnedProcess* p); CPL_FILE_HANDLE CPL_DLL CPLSpawnAsyncGetErrorFileHandle(CPLSpawnedProcess* p); void CPL_DLL CPLSpawnAsyncCloseInputFileHandle(CPLSpawnedProcess* p); void CPL_DLL CPLSpawnAsyncCloseOutputFileHandle(CPLSpawnedProcess* p); void CPL_DLL CPLSpawnAsyncCloseErrorFileHandle(CPLSpawnedProcess* p); int CPL_DLL CPLPipeRead(CPL_FILE_HANDLE fin, void* data, int length); int CPL_DLL CPLPipeWrite(CPL_FILE_HANDLE fout, const void* data, int length); CPL_C_END #endif // CPL_SPAWN_H_INCLUDED